GitHub - NullandKale/GPURayTracer: Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.
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GitHub - jeuxdemains/cpu_realtime_raytracer_from_scratch: CPU based real-time ray tracer coded in C++ from scratch.
A little bit of fp64 cpu ray tracing with avx2, fma3 extensions, on yesterday's aida64 extreme, complete cpu chart | TechPowerUp Forums
![Schematic view of the generic test scene proposed for benchmarking GPU... | Download Scientific Diagram Schematic view of the generic test scene proposed for benchmarking GPU... | Download Scientific Diagram](https://www.researchgate.net/publication/263784958/figure/fig3/AS:614330643017763@1523479247918/Schematic-view-of-the-generic-test-scene-proposed-for-benchmarking-GPU-ray-tracing.png)
Schematic view of the generic test scene proposed for benchmarking GPU... | Download Scientific Diagram
![Intel Meteor Lake CPUs With TGPU Reportedly Features Ray Tracing Support, Sports FP64 Compute But Lacks XMX Units Intel Meteor Lake CPUs With TGPU Reportedly Features Ray Tracing Support, Sports FP64 Compute But Lacks XMX Units](https://cdn.wccftech.com/wp-content/uploads/2022/08/Intel-Meteor-Lake-CPU-Roadmap-tGPU.png)
Intel Meteor Lake CPUs With TGPU Reportedly Features Ray Tracing Support, Sports FP64 Compute But Lacks XMX Units
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